A power word may be learned from a source or text. The first time a word is spoken it belongs to its speaker, having no effect even when spoken by another. This only applies on the Prime Material Plane…
A word’s power may be internalized when used as a mantra or spoken at a target. Speaking a power word or sentence is a Swift Action and requires a verbal component. Each power word may be invoked once each day.
|Banish||Harolde||Will save negates, DC= LV/2+CHA+10||Target person, construct, creature or undead is banished for 1d4+1 hours, time does not pass for the victim nor are they aware of their surroundings.||You become ethereal, corporeal attacks and corporeal based magic attacks have a 50% chance to miss you but your corporeal attacks and corporeal based magic attacks have a 20% chance to miss enemies. Lasts 1 minute per level.|
|Bleed||Roland||Fort save for half, DC= LV/2+CHA+10||Target creature takes 4d6+LV bleed damage and LV bleed damage every round after until the target is fully healed.||For LV rounds all successful attacks deal LV bleed damage and LV/2 bleed damage every round after until the target is fully healed.|