For some reason one of the sailors decided to attack Cho. Zekkyra wandered down the stairs to help Cho with a couple sailors while I valiantly fought off five heavily armed trained assassins. After awhile it was determined that a wizard was attacking Roland. I encourage Cho and Zekkyra to assist Roland with the wizard. After avoiding blow after blow I got bored of the assassins and made my way down to the room with Roland. Upon arriving Roland was guarding the door and took on the duty of thwarting the lowly sailors. I wandered into the room and attacked the lady who was clearly in the corner of the room. The lady then grabbed her duffle bag and incense candle upon which she whispered something and then disappeared.
Roland questioned the captain about why he attacked us. The captain said he was afraid for his family if he didn’t protect the lady as she is very powerful. He said there was an evil wizard on the rock that they stole an artifact from, that is what caused the wizard to attack and injure his crew. The evil wizard didn’t like that they stole the artifact. Meanwhile, I opened a chest left behind by the lady, inside the chest were 2 robes, a scourge, and a smaller box that glows. I swooped up all of the items and joined the party. Roland was still talking with the captain and found out the lady was going to Gasra.
We got back on the ship and had a talk with Winston about smuggler ships. He says he doesn’t care what we do with such people so a precedent is set that we take the goods we want and then let smuggler ships go. With that being said Cho flies the clock bot onto the other ship, rips the telescope off and brings it back.
Looking through the telescope Zekkyra notices the island has an alien building on it. We pulled up beside the island and noticed a broken crystal. Using the crystal and our ship we extended our bubble over the island. The island has a bunch of columns which turn out to be crumbled feet and a large building. There was also another another crystal some place on the island. The crystal was enormous much like the one found on Erden. Roland does his magic and links up with the island’s main crystal extending the bubble over the entire island. Roland volunteers to be teleported to the door of the building where he doesn’t follow instructions and tries to talk. After no one responds he opens the doors and casts light on a pebble throwing it in. These actions of are being noted in his file. The hallway is full of dead sailors and relief sculptures with a large room that has 4 doors in it.
Not sure if we want to go in and noticing a tingling feeling we decide to explore the island aboard our ship some more. Rolling around to the other side of the island we see a large blue object, that turns out to be a bunch of stones. Cho volunteers to climb the tree and grab one. They make us feel odd. We decide to pick them up and begin filling our hold. As we are doing this we get a call from Erden about three Aszian ships coming our way. History tells us these guys are not to be messed with, so I command the party to split up with one team to explore the building while the other continues the crystal gathering process. To hedge our bets against the Aszians I had Cho fly out our teleporting drone towards home.
Items gained by party:
2 robes of red/black color
1 small box that glows dimly of magic